Ran Mobile V2 - Expansion I
Published: 1/28/2026
Ran Mobile: The Masterclass v2 – EXPANSION I
Expansion I
- New level cap - Level 195
- New Map & Monsters - Root Hole ( level 170 requirement for entry )
- New Boss - Astral Swordsman
- New Set - Rock Set (lvl 170)
New 147 Skills Added
| Class | POW | DEX | INT |
|---|---|---|---|
| AR | Anger Shot | Guardian Shot | Dimension Illusion |
| BR | Rays Cyclone | Tai Chi | Dragon Rising |
| SW | Bloody Divide | Soul Sword | Sword Rings |
| FS | C.M.R.W. | — | Support (Paralysis), Attack (Gravity) |
Item Locking System
A new item locking system has been implemented to limit immediate trading and vending of certain items.
How item locking works
- Default lock duration: 24 hours (86,400 seconds)
- The lock timer only decreases while the character is online
- Locked items can still be used normally (equip, refine, use scrolls, etc.)
- Locked items cannot be traded or added to vending
- Equipped locked items can still be dropped during PK
Items affected
- Items obtained from certain loot or item gain sources
- Items involved in crafting, trading, or vending
Hair Color & Hairstyle System
Supporters can now level up their style and optionally change their hair color and hairstyle using Hair Color Cards and Hairstyle Cards.
Hide Costume System
Supporters can now optionally hide any of their costumes using a Hide Costume Card.
Simply drag the Hide Costume Card onto your costume. You can still equip the costume, but it will remain hidden.
To make the costume visible again, use the Remove Hide Costume Card.
Durational Item Stacking System
This system allows players to optionally stack durational items (cards, costumes, backpacks, etc.) to extend their duration.
Simply drag the same item onto another of the same kind manually.
INT Skill Rework
- INT-based skills will no longer miss (within range)
- INT skills are still currently treated as physical damage (for now, until the full Magic Defense system is released)
- Note: This change slightly affects the global meta, especially INT builds
General Changes and Improvements
- Added filters for Mail System ( read / unread / claimed )
- Added Safezone on Trading Hall Nurse spawn point
- Fixed change name window issue ( previously displays numpad )
- Fixed SAFEZONE area transparency for Guildwar Map (no longer pure black)
- Removed Last weapon crafting from Blacksmith
- Removed Gacha System (menu and window)
- Removed Winter NPC
- Removed Kapre NPC
- Removed Snow Monsters
- Removed Christmas Tree (Market) and seasonal sounds
- Removed Token Exchanger NPC
- Removed Pet NPC (Market) - Pets will now be directly available at D-mall.
- Removed Golden Token in Dmall
- Removed Pet Adoption Paper in Dmall
- Temporarily no usage for Luxury Red / White Essence.
Items
- 147 Scrolls ( huntable ) locked (3months) upon gain / non trade
- Obli E - Now supports Sphere 15 ( for 147 skills )
- Rock Set ( huntable )
- Steel Set are now huntable
- Last weapon are now huntable
Cards
- Hair Color Card
- Hairstyle Card
- Hide Costume Card
- Remove Hide Costume Card
Refine
- Refines stacking reduced from 1000 to 50
Skil updates & Balance Changes
| Class | Skill | Change Description |
|---|---|---|
| Swordsman | Blood Rain | Increased range and AOE |
| Swordsman | Lightning Strike | Increased range |
| Swordsman | Sunken Strike | Increased range |
| Swordsman | Metal Body | Slight duration increase |
| Archer | Hunter Snare | Reduced stun duration |
| Archer | Dance of Death | Reduced range |
| Brawler | Upper Jab | Increased range |
| Brawler | Tornado Kick | Increased damage |
| Brawler | Dance of Warrior | Increased range |
| Brawler | Dynamite Punch | Increased range |
| Shaman | Massive Haste | Slight speed reduction |
| Shaman | Heaven’s Treatment | Slight heal reduction |